This is a play on the Celctic Cross spread, looking at the spirual growth of your MC as a result of mastering the 2 worlds.
The Antagonist will have learned from their confrontation with the MC, and because of this, will have at least a little bit of an upper hand. Knowing what the Antagonist values from that interaction will be helpful in generating how their final confrontation goes.
This spread is a small spread, but one that is to be repeated per each flaw/problem. This don’t only need to be done with your MC, but with any characters that have an evolution within the story.
There are a lot of people who find difficulty with the Climax, because there is just so much that is meant to pay off at this point.
Tomorrow we’re going to look at how to construct the climax itself, but today is about that build toward the climax. This means that you need to get the stakes higher, build the tension, make sure the inner conflict is ringing pretty high, and that the external conflict is resonating with that.
For the next three days we are going to look at the downfall of all those we hold dear. In order for there to be a good emotional impact, there has to be some failure. It makes the triumph at the end that much more powerful.
It’s up to you to decide when you give the reader this information, but I would advise against introducing Bob who’s family life was rocky, but it spurred him to the cold career of a prison guard, which kept him from seeking any permanent romance in his life—as soon as Bob walks into the room for the first time. These details can be drawn out and dotted throughout the story.
In yesterday’s spread, you drew a card which represented the first display of power of your Antagonist. This is what it is that makes your MC think that they don’t want to mess with the Antagonist, or that perhaps the job is too big. This occurs before the Turn in their position, but after they’ve crossed the threshold.
30 Day Tarot Writing Challenge
or the most part, the first part of Act II is your MC responding to the Inciting Incident. It’s them getting their footing and trying to navigate the new world or reality they’re in. However, at some point they have to take control of the reigns and work toward the problem, rather than simply responding to it.
When your character goes through the threshold, or even when they approach the threshold, they’re going to be tested. There are some who are the gate-keepers, so to speak, of the threshold, and then there are just general trials.